It is also worth to note that the hello_asm.tap image is 152 bytes, but the hello_c.tap is 2556 bytes, quite a big difference.
![speccy for mac speccy for mac](https://cdn.windowsreport.com/wp-content/uploads/2020/01/Speccy-operating-system-930x600.png)
It is also much slower to paint on screen, but that is another topic. Notice that the font is very different on the second one, since z88dk includes its own smaller font that is different from the one included in ZX Spectrum ROM. I didn't have time to mess with the real hardware yet, so I simply downloaded the FUSE emulator on my Mac and loaded both files there respectively. The result should be two files: hello_asm.tap and hello_c.tap. Zcc +zx -lndos -create-app -o hello_c hello.c You can compile these examples with: pasmo -tapbas hello.asm hello_asm.tap No worries, I have a sample hello world example available as assembly listing and as C source code: Our build environment should now be fully set up! Ok, how on earth do I test if this whole thing is working? # Finally compile all libraries, this takes some time Sed -i "" '/^typedef int bool/d' src/z80asm/types.hĬFLAGS="-Wno-return-type -Wno-comment" makeĮxport Z80_OZFILES=$HOME/speccy/z88dk/lib/Įxport ZCCCFG=$HOME/speccy/z88dk/lib/config/ Sed -i "" 's/#define ENDIAN$//g' src/z80asm/config.h # might work to simply replace these four lines with "make". # some of the errors and warnings given by clang. Finally we need some compile flags to get past # clang stdbool is included by some of the other headers so we need # Also it assumes that bool is not defined, but on latest Apple
#Speccy for mac Patch#
# more with Intel hardware, so we need to patch it accordingly.
#Speccy for mac mac os x#
# z88dk assumes Mac OS X is big-endian, but this is not true any The source code of z88dk is not quite up to date with the latest compilers, but we can compile it to Mac OS X as follows: # Download the latest z88dk source code and unarchive it It was originally developed for the Cambridge Z88 portable computer but is now ported to lots of different Z80 powered platforms, including many TI-8x calculators and of course our ZX Spectrum. For those who are a bit afraid to dive into the wonderful world of assembly language, there is also a C compiler called z88dk. However, Pasmo is not the only tool suitable for our needs. # shell session you start or include it in your configuration.
![speccy for mac speccy for mac](http://images.sftcdn.net/images/t_original/p/a445f204-9b23-11e6-a60a-00163ed833e7/4016418867/speccy-portable-screenshot.jpg)
![speccy for mac speccy for mac](https://www.unp.me/images/cache/2010/10/500x_speccy-1.jpg)
# Set up environment variables, you need to do this for every
#Speccy for mac install#
# Compile and install Pasmo to $HOME/speccy/pasmo directory The steps to install Pasmo to our speccy directory are: # Download the latest Pasmo source code and unarchive it This means you can load the resulting binary in an emulator and it just works. Probably the most suitable for our case is Pasmo, which is not only able to generate machine code, but it is also able to create a full cassette image complete with BASIC loader stubs. Personally I bought my copy over 10 years ago, but luckily it is now 2014 and there are several assemblers available for free.
![speccy for mac speccy for mac](https://support.piriform.com/hc/article_attachments/360077291391/Recuva_-_SMART.png)
Back in the day these computers were all programmed with assembly language and the best compilers like Telemark Cross Assembler come with a price. Next thing I need to do is to find a compiler. Since I do not want to mess up the local environment, I first decided to create a new directory called speccy under my home directory: cd $HOME I'm running the latest Mac OS X, so I decided to setup a simple build environment for the system. NOTICE: To follow these instructions you need to have XCode installed from the App Store in order to be able to compile the source code. The first problem we face is of course: How do I setup a programming environment for this thing? But it was the high resolution 256x192 video output that differentiated it (and its predecessor ZX Spectrum 48K) from its arch enemy Commodore 64.
#Speccy for mac serial#
It's a very nice system with a 3.5 MHz Zilog Z80 CPU, 32 KB ROM, 128 KB RAM, three channel AY-3-8912 sound chip, MIDI compatibility, RS-232 serial port and a multipurpose extension port. Not so long ago we got a new cool gadget at the office, ZX Spectrum +2 computer released by Amstrad around 1986 including a keyboard and a cassette deck for loading programs.